Story
Unity at Fanatics Holdings: Product Lifecycle
Fanatics Holdings, a consumer discretionary organization in the United States, uses Unity Industry from Unity to support change control for engineering and quality.
Value results
| Category | Value result |
|---|---|
| Productivity | Handoffs in change control sit in a shared queue instead of a mailbox trail |
| Risk and compliance | Unity Industry is the governed place engineering and quality use for change control |
| Capability | New joiners can see how change control actually runs |
Story
Fanatics Holdings grew product lifecycle data faster than the local tools around it. From the United States, consumer discretionary teams still had to serve customers and internal partners who expected a straight answer. Engineering and quality were the ones stitching the picture together by hand.
Rolling out Unity Industry put change control on Unity. Unity is a real-time 3D platform used for games, digital twins, and industrial visualization. Fanatics Holdings keeps the product in the path where work already happens, so engineering and quality do not context-switch into a graveyard system used only for audits.
The visible result is steadier change control. Product lifecycle data is easier to inspect, and adjacent groups can join engineering and quality without a guided tour of someone's desktop.