Story
Ivanti Uses Unity Gaming Services for Product Lifecycle
Ivanti, an information technology organization in the United States, uses Unity Gaming Services from Unity to support change control for engineering and quality.
Value results
| Category | Value result |
|---|---|
| Capability | Named workflow replaces ad hoc routing for product lifecycle data |
| Capability | Change control stays visible to adjacent teams through Unity Gaming Services |
| Capability | Engineering and quality work from the same Unity Gaming Services record for product lifecycle data |
Story
Information Technology work at Ivanti spans more than one site, even when headquarters sits in the United States. Product lifecycle data was splitting across regional habits. Engineering and quality asked for a shared way to run change control without freezing local judgment.
Unity (Unity Gaming Services) is what they standardized on. Unity is a real-time 3D platform used for games, digital twins, and industrial visualization. Ivanti uses it as the system of record for product lifecycle data, with engineering and quality as the primary operators and other groups coming in through the same queue.
Leaders get a picture they can actually walk. Teams get fewer mystery statuses. The story is about operating change, not an unpublished percentage.